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Leandro Amaral

lighting portfolio

  • gallery
  • Videos
  • Resume
  • Contact
  • Artstation

The Last of Us Part II

Stills and trailer from the Last of Us Part II Reveal at PSX 2016.

Uncharted 4 - Chapter 1

Cinematic lighting samples from chapter 1 of Uncharted 4.

Demo Reels

These are my demo reels, in game and pre-rendered. Enjoy!

Uncharted 4 - Chapter 4

Cinematic lighting samples from chapter 6 of Uncharted 4.

Uncharted - The Lost Legacy

I was responsible for the character lighting on this marketing still for Uncharted The Lost Legacy. It was later painted over by Marek Okon.

Uncharted 4 - Marketing

The Last of Us

Samples from the Last of Us cinematics. I was responsible for lighting and compositing.

Halo Wars - Pre rendered

Some samples from my work on Halo Wars cinematics done at Blur studio. Responsible for lighting and compositing.

Uncharted 4 - Chapter 6

Cinematic lighting samples from chapter 6 of Uncharted 4.

Pre-rendered Misc

Some samples from varied pre-rendered projects. Responsible for lighting and compositing.

Uncharted 4 - Chapter 7

Cinematic lighting samples from chapter 7 of Uncharted 4.

The Last of Us

Samples from the Last of Us cinematics. I was responsible for lighting and compositing.

Uncharted 4 - Chapter 8

Cinematic lighting samples from chapter 8 of Uncharted 4.

Bioshock 2 - Pre rendered

Uncharted 4 - Chapter 11

Cinematic lighting samples from chapter 11 of Uncharted 4.

Dante's inferno - Pre rendered

Some samples from Dante's inferno's cinematics done at Blur Studio. I was responsible for environment modeling, lighting and compositing.

Prototype - Pre rendered

Samples from the cinematics for the game "Prototype". Done at Blur Studio, responsible for lighting and compositing.

Uncharted 4 - Chapter 13

Cinematic lighting samples from chapter 13 of Uncharted 4.

The Last of Us

Samples from the Last of Us cinematics. I was responsible for lighting and compositing.

Uncharted 4 - Chapter 16

Cinematic lighting samples from chapter 16 of Uncharted 4.

Uncharted 4 - Chapter 19

Cinematic lighting samples from chapter 19 of Uncharted 4.

Fable 3 - Pre rendered

Samples from Fable 3 cinematics. Responsible for modeling, shaders, lighting and compositing.

Uncharted 4 - Chapter 22

Cinematic lighting samples from chapter 22 of Uncharted 4.

Dragon Age - Pre rendered

Some samples from Dragon Age's cinematics done at Blur Studio. Responsible for lighting and compositing.

Personal (old stuff)

Some really old stuff that I still kind of like :) . 

The Last of Us Part II

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play.png

Uncharted 4 - Chapter 1

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shot_20160427_020140.png

Demo Reels

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reels.png

Uncharted 4 - Chapter 4

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shot_20160427_020247.png

Uncharted - The Lost Legacy

— view —

 I was responsible for the character lighting on this marketing still for Uncharted The Lost Legacy. It was later painted over by Marek Okon.

Uncharted 4 - Marketing

— view —

e3-2014-1.jpg

The Last of Us

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tom-ellie-reunite_HD_1.png

Halo Wars - Pre rendered

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Sc015_S0009.00_1073.jpg

Uncharted 4 - Chapter 6

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shot_20160427_014002.png

Pre-rendered Misc

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Sc001_S0035.00_0232.jpg

Uncharted 4 - Chapter 7

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shot_20160427_014353.png

The Last of Us

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out-military-confrontation_HD_2.png

Uncharted 4 - Chapter 8

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shot_20160427_015054.png

Bioshock 2 - Pre rendered

— view —

Uncharted 4 - Chapter 11

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shot_20160428_000245.png

Dante's inferno - Pre rendered

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Sc004_S0011.00_Comp_1364.jpg

Prototype - Pre rendered

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Sc002_S009_HD_0192.jpg

Uncharted 4 - Chapter 13

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shot_20160428_001150.png

The Last of Us

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game4.jpg

Uncharted 4 - Chapter 16

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shot_20160428_001424.png

Uncharted 4 - Chapter 19

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shot_20160428_003009.png

Fable 3 - Pre rendered

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castlekitchen_B.jpg

Uncharted 4 - Chapter 22

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shot_20160428_003458.png

Dragon Age - Pre rendered

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DragonAge_Shot15_F414.jpg

Personal (old stuff)

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_env2.jpg

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